玩blocking
Play audio fromaudioplayer
object, holding control until playback completes
Syntax
玩blocking(playerObj)
玩blocking(playerObj,start)
玩blocking(playerObj,[start,stop])
Description
玩blocking(playerObj)
玩s the audio associated withaudioplayer
object玩erObj
from beginning to end.玩blocking
does not return control until playback completes.
玩blocking(playerObj,start)
玩s audio from the sample indicated bystart
to the end.
玩blocking(playerObj,[start,stop])
玩s audio from the sample indicated bystart
to the sample indicated bystop
.
Examples
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